One other thing mentioned in the video is to always unload the brush. Something I sometimes forget to do, ensuring that the rather transparent layering I try to achieve instead turns into a slow drying opaque mess.
This week is deadline week so I wasn't hoping on getting anything done, but I managed to get some time today to paint the skin on Mek Buzzgob.
|Buzzgob and Simon(?) from Malifaux primed and ready.|
Now, I really like Forgeworld. But the amount of weird stuff on Buzzgob is staggering once you start painting it and asking yourself "Why is this bump / hole / thing here?". There's just way too many things and resin-casting-artefacts that you just can't see or for that matter reach. Which results in it being a pretty frustrating figure to paint.
Apart from that I think it's going pretty good. Still debating in my head on how to make all the metal parts come alive. A ton of weathering and/or rust I guess. And washes galore to make it look like different kinds of metal. Some of it has to be in another color too I think. It's just too much "metal". \m/ >_<